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var t = module;
var o = exports;
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Object.defineProperty(o, "__esModule", { value: !0 });
var a = e("BaseModuleUI"),
    n = e("GlobalParams"),
    i = e("AssetsManager"),
    r = e("AudioManager"),
    s = e("Game"),
    l = e("ObtainHeroTipView"),
    _ = e("sdkConfig"),
    c = e("AD"),
    d = e("Toast"),
    h = cc._decorator,
    u = h.ccclass,
    p = h.property,
    m = (function (e) {
        function t() {
            var t = (null !== e && e.apply(this, arguments)) || this;
            return (
                (t.hero_ske = []),
                (t.win_or_lose = null),
                (t.level_node = null),
                (t.level_next_node = null),
                (t.exp_num = null),
                (t.power_num = null),
                (t.coin_num = null),
                (t.zs_num = null),
                (t.share_view_node = null),
                (t.btn_view_node = null),
                (t.add_coin = 0),
                (t.add_zs = 0),
                (t.is_key_award = !1),
                t
            );
        }
        return (
            nn(t, e),
            (t.prototype.initView = function () {
                var t = this;
                if (
                    (e.prototype.initView.call(this),
                        c.default.getInstance().getGameTestVersion() && c.default.getInstance().showInter(),
                        (this.share_view_node.active = _.default.platform == _.EPlatform.TikTok),
                        _.default.platform != _.EPlatform.TikTok || c.default.getInstance().getGameTestVersion())
                )
                    this.btn_view_node.active = !0;
                else {
                    var o = n.GlobalParams.ShareVidoeInfo.value;
                    (this.btn_view_node.active = o == new Date().toLocaleDateString()),
                        this.btn_view_node.active ||
                        this.scheduleOnce(function () {
                            t.btn_view_node.active = !0;
                        }, 2);
                }
                (n.GlobalParams.PlayGuideMode = !1), c.default.getInstance().showInter(), this.showViewInfo();
            }),
            (t.prototype.addEvent = function () {
                cc.systemEvent.on(cc.SystemEvent.EventType.KEY_UP, this.onKeyUp, this);
            }),
            (t.prototype.showViewInfo = function () {
                var e = this,
                    t = n.GlobalParams.FightDataInfo.value;
                (t.fight_num += 1),
                    n.GlobalParams.GamePlayerWin && (t.win_num += 1),
                    (n.GlobalParams.FightDataInfo.value = t),
                    (this.win_or_lose.children[0].active = n.GlobalParams.GamePlayerWin),
                    (this.win_or_lose.children[1].active = !n.GlobalParams.GamePlayerWin);
                var o = n.GlobalParams.PlayerInfo.value,
                    a = n.GlobalParams.MatchGamePlayer[n.GlobalParams.MatchMyIndex].kill_info,
                    r = 0;
                if (2 != n.GlobalParams.MultiModeIndex)
                    (this.hero_ske[1].node.active = !1),
                        (this.hero_ske[2].node.active = !1),
                        this.uiManager.getRoleSkele(
                            n.GlobalParams.MatchGamePlayer[n.GlobalParams.MatchMyIndex].role_id,
                            function (t) {
                                (e.hero_ske[0].skeletonData = t), e.hero_ske[0].setAnimation(0, "battle_idle", !0);
                            }
                        ),
                        (this.power_num.node.parent.active = !1),
                        (r = n.GlobalParams.GamePlayerWin ? 500 : 200);
                else {
                    for (
                        var _ = function (t) {
                            (c.hero_ske[t].node.active = !0),
                                c.uiManager.getRoleSkele(n.GlobalParams.MatchGamePlayer[t].role_id, function (o) {
                                    (e.hero_ske[t].skeletonData = o),
                                        e.hero_ske[t].setAnimation(0, "battle_idle", !0);
                                });
                        },
                        c = this,
                        d = 0;
                        d < 3;
                        d++
                    )
                        _(d);
                    (this.power_num.node.parent.active = !0), (r = 200);
                    var h = n.GlobalParams.DarePlayerInfo[0].power,
                        u = n.GlobalParams.GamePlayerWin ? n.GlobalParams.DarePlayerInfo[1].power : h,
                        p = h > u ? h : u;
                    this.power_num.string = p + "";
                    var m = n.GlobalParams.DungeonModeHero.value;
                    (m.power = p), (m.update_dare = !0), (n.GlobalParams.DungeonModeHero.value = m);
                }
                var f = o.exp + r,
                    v = Math.floor(o.level / 10);
                v = v > 6 ? 6 : v;
                var g = s.default.season_exp[v];
                if (
                    ((this.level_node.children[0].getComponent(cc.Sprite).spriteFrame = i.default
                        .getInstance()
                        .getPlayerLevelExp(v)),
                        (this.level_node.children[1].getComponent(cc.Label).string = "Lv. " + o.level),
                        f >= g)
                ) {
                    (o.level += 1), (f -= g), (this.level_next_node.active = !0);
                    var y = Math.floor(o.level / 10);
                    (y = y > 6 ? 6 : y),
                        (this.level_next_node.children[0].getComponent(cc.Sprite).spriteFrame = i.default
                            .getInstance()
                            .getPlayerLevelExp(y)),
                        (this.level_next_node.children[1].getComponent(cc.Label).string = "Lv. " + o.level);
                } else this.level_next_node.active = !1;
                (o.exp = f),
                    (n.GlobalParams.PlayerInfo.value = o),
                    n.GlobalParams.GamePlayerWin &&
                    (this.uiManager.playerTaskOverInfo(3, 1),
                        this.uiManager.playerTaskOverInfo(4, 1),
                        this.uiManager.playerTaskOverInfo(8, 1)),
                    (this.add_coin = n.GlobalParams.GamePlayerWin ? 100 : 20),
                    (this.add_coin += 3 * a[0] - 2 * a[1] + 0.5 * a[2]),
                    (this.add_coin = Math.ceil(this.add_coin)),
                    (this.add_zs = n.GlobalParams.GamePlayerWin ? 10 : 2),
                    (this.coin_num.string = "+" + this.add_coin),
                    (this.zs_num.string = "+" + this.add_zs),
                    o.first_fight &&
                    (this.uiManager.addTykNum(1),
                        (o.first_fight = !1),
                        (n.GlobalParams.PlayerInfo.value = o),
                        this.uiManager.showPopup("ObtainHeroTipView", function (e) {
                            e.getComponent(l.default).showHeroTipInfo(!0);
                        })),
                    (n.GlobalParams.ShowTextIcon = !0),
                    (this.is_key_award = !0);
            }),
            (t.prototype.OnClick = function (t) {
                var o = this;
                e.prototype.OnClick.call(this, t);
                var a = t.node.name;
                switch (a) {
                    case "get_btn":
                    case "three_btn":
                        this.getAwardInfo(a);
                        break;
                    case "share_btn":
                        var i = n.GlobalParams.ShareVidoeInfo.value;
                        c.default.getInstance().ShareVideo(
                            function () {
                                i != new Date().toLocaleDateString() &&
                                    (o.uiManager.addTykNum(1),
                                        (i = new Date().toLocaleDateString()),
                                        (n.GlobalParams.ShareVidoeInfo.value = i),
                                        d.default.showNewToast("分享成功，获得英雄体验卡*1"),
                                        (o.share_view_node.active = !1),
                                        (o.btn_view_node.active = !0));
                            },
                            function () {
                                d.default.showNewToast("分享失败");
                            }
                        );
                }
            }),
            (t.prototype.getAwardInfo = function (e) {
                var t = this,
                    o = function () {
                        var o = t.add_coin * ("get_btn" == e ? 1 : 3),
                            a = t.add_zs * ("get_btn" == e ? 1 : 3);
                        t.uiManager.addCoinNum(o),
                            t.uiManager.addZsNum(a),
                            t.uiManager.showTopView(!1),
                            2 != n.GlobalParams.MultiModeIndex
                                ? cc
                                    .find("Canvas")
                                    .addChild(
                                        cc.instantiate(i.default.getInstance().getFightPrefab("GameOverMenuViewUI"))
                                    )
                                : cc.director.loadScene("Main"),
                            t.closePopup();
                    };
                "three_btn" == e
                    ? c.default.getInstance().showVideo(function (e) {
                        r.default.playGameBGM(), e == c.ResultEnum.Success && o();
                    })
                    : o();
            }),
            (t.prototype.onKeyUp = function (e) {
                if (this.is_key_award)
                    switch (((this.is_key_award = !1), e.keyCode)) {
                        case cc.macro.KEY.g:
                            this.getAwardInfo("get_btn");
                            break;
                        case cc.macro.KEY.enter:
                            this.getAwardInfo("three_btn");
                    }
            }),
            oo([p(sp.Skeleton)], t.prototype, "hero_ske", void 0),
            oo([p(cc.Node)], t.prototype, "win_or_lose", void 0),
            oo([p(cc.Node)], t.prototype, "level_node", void 0),
            oo([p(cc.Node)], t.prototype, "level_next_node", void 0),
            oo([p(cc.Label)], t.prototype, "exp_num", void 0),
            oo([p(cc.Label)], t.prototype, "power_num", void 0),
            oo([p(cc.Label)], t.prototype, "coin_num", void 0),
            oo([p(cc.Label)], t.prototype, "zs_num", void 0),
            oo([p(cc.Node)], t.prototype, "share_view_node", void 0),
            oo([p(cc.Node)], t.prototype, "btn_view_node", void 0),
            oo([u], t)
        );
    })(a.default);
o.default = m;
